Thursday, November 14, 2013

REVIEW: --|SHADOWfront|-- [ALPHA] (by zaqw78)

When I saw this game in the FPS section of Games, I HAD to play it. Futuristic night-vision action. Who can't be excited?! So, I played it. Then I HAD to review it. But not in a really good way... This is... SHADOWfront.

*Looks*: 2/3
Virtual Boy is a 1995 Nintendo product.
Only shows red and black.
I can't actually say that it looks BAD, just.. meh. The guns themselves actually look good, although they could use some work. The GUIs look basic, at best. No special design or anything. The uniforms just look amateur, looking nothing like a uniform from the future. If uniforms looked like this in the future, I won't like it. But the WORST part of this is the Night Vision element. It's always green. If you turn it off, you see almost nothing. It looks like a Virtual Boy. Maps are well-detailed, however.

*Gameplay*: 1.5/3
So dark.
I have no comment. The IDEA of the modes are good, but it's execution is not really smooth, due to the map design. Look at maps in Battlefield or COR5. Notice how they have many paths and places to camp or hide. But in this game, it's very linear. For you idiots over here, linear means that there's only one path to one place. This can be an issue, as you can't sneak up on the enemy with another path or a secret one, at that. Even miked's Paintball map is more non-linear.
Anyway, the guns are very, very slow at aiming, grenades are like free models, which can't go far without blowing up as soon it touches the ground, and that annoying sound when you die...
The highlighting GUI is interesting, however, but not truly practical, if I can't see their health fully from far away. Oh, and I do understand that it's in an ALPHA stage, BUT DON'T BE SO RELIANT ON GAMEPASSES! Make a game that everyone can enjoy, even the poor noob out there.

*Scripting*: 1.5/3
The scripting is mild. I say that, because the game itself feels as if it was constructed with free models. Everything else was nicely executed, however, having smooth notifications. It JUST won't work. Creating your own guns that ARE futuristic, like having lasers, would help.

*Originality* 0/1
I don't have to explain this, right?

*Conclusion*: 5/9 (Meh.)
I was disappointed in this game, as I had high expectations for such a cool-looking game. But the execution is terrible. Try taking it from another approach, and then it would be a better game.


WORTH PLAYING? (This is new) Yes, for an alpha stage. If this was a full game (which I took it as), it won't be worth it.

Play this game here.

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